So, last week I wrote about Antoine Bauza’s flawed but beautiful board game, Takenoko, a game which (I’m not sure if I mentioned this) contains an adorable panda. Something I definitely mentioned is Monsieur Bauza’s slightly peculiar tendency to set all of his games in Asia. In particular, I ... Read more »
Archives for March 2016
this game has an adorable panda
So today’s post is going to be about a panda because pandas are cute. The game to which this panda-related post is appended is called Takenoko and it’s by a guy named Antoine Bauza. Now, for what it’s worth, Antoine Bauza is actually a really good designer who’s made some really cool, interesting ... Read more »
on problems and messes
So you might have noticed I’ve been mostly blogging about board games, and I did have a New Year’s Resolution to stay away from politicsy stuff because, honestly, I tend to find that it’s more trouble than it’s worth. Buuuut it’s March and there’s been so much going on that I sort of feel it’s ... Read more »
new board game smell
This week’s, slightly belated, blog post about board games (yes, I’m still doing this, sorry) is going to be a bit different from the other instalments in that’s a review of, or I suppose set of rambling and incoherent thoughts about, a game I bought less than week ago. So this is sort of the verbal ... Read more »
by rights the title of this post should be an abstract picture
Are you sitting comfortably? Then I’ll begin. Today I’m going to be talking about two games that use essentially the same mechanic and I mostly want to use them as examples of quite how diverse board gaming can be. The mechanic in question is using abstract images to communicate only slightly ... Read more »